Original worlds
Every project begins with a world worth understanding, not a trend worth following.
About / Sick Day Interactive
Sick Day Interactive is an independent game, animation, and technology studio. We create original worlds and develop the systems that allow people to experience them.
The studio
We work across disciplines because the strongest experiences are not assembled from isolated parts. Narrative shapes interaction. Technology shapes possibility. Animation gives an imagined world weight and motion.
Our work begins with a clear idea and follows it across every medium required to make it real.
Every project begins with a world worth understanding, not a trend worth following.
Design, writing, animation, engineering, and interaction develop together.
We build deliberately, protect the core idea, and finish what matters.
Current work
Our first original world is in active development.
Explore the project