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Careers at Sick Day

Help us build stories people can enter.

We are building a small, thoughtful studio around literary storytelling, visual atmosphere, and meaningful interaction.

Work with us

Small team.
Complete worlds.

Sick Day Interactive is early in its journey. We are not currently advertising full-time positions.

As our production grows, we expect to work with writers, editors, illustrators, interaction designers, Flutter developers, sound designers, and thoughtful generalists who care about stories as much as systems.

Future opportunities and contract collaborations will be posted here.

Future disciplines

Areas we expect to grow as the Sick Day library expands.

Story

Writing · Editing · Narrative design

Experience

Interaction design · Puzzles · Combat

World

Illustration · UI art · Motion · Audio

Studio

Production · Testing · Community

Introduce yourself

Interested in the worlds we're building?

Send a short introduction and tell us what kind of work you care about.

Contact the studio